Endless Punishment Commander Deck Budget Upgrades What Endless Punishment needs is more consistent damage dealt on opposing turns and a few more answers to threats
Starting Town Starting Town is a flexible pain land for aggressive decks that can also help town synergies
Additional land cards milled beyond the first won't cause you to create additional Treasures
Ramping into Ulamog, the Ceaseless Hunger or Emrakul, the Promised End used to be quite potent against control strategies, and you can certainly imagine a world in which Field of the Dead alongside these threats pushes control decks out of the format in an unhealthy way
It lacks Game Changers, but the deep synergies and the ability to develop winning board states from nowhere thanks to the commander or counter doublers outstrips the power of the average EDH preconor, if were being honest about how they play, any precon
D&D Theme Unique D&D -inspired treatments and iconic characters