The first number is the number your card is in the set and the second number is the number of total cards in the set
Includes a guaranteed Rare, Double Rare, or Triple Rare card in every pack
This design emphasizes resource conversion and advantage, turning artifacts into extra lands and rewarding decks that maximize land and artifact counts
Some spells with amass require a different target
this could be the top-end of a white weenie deck that leverages the 0 for lethal, a piece of a midrange shell that generates tons of attackers, or a consistent source of counters or sacrifice fodder
He highlights Sneak, a ninjutsu-like ability and maps colors to Turtle themes: counters, artifacts, aristocrats, wheels, cheating, plus team-ups and utility