Mass Damage: Much of Red's mass-removal also comes in the form of Burn

Aberrant Ainok Survivalist Capashen Unicorn Cathar Commando Caustic Caterpillar Coliseum Behemoth Conclave Naturalists Devout Witness Flaxen Intruder Foundation Breaker Frenzied Trapbreaker Gemrazer Gemrazer Harmonic Sliver Hivespine Wolverine Hopeful Initiate Indrik Stomphowler Inspired Insurgent Knight of Autumn Kogla, the Titan Ape Kor Sanctifiers Leatherhead, Swamp Stalker Migloz, Maze Crusher Mockery of Nature Nantuko Vigilante Nettle Guard Nullmage Advocate Nullmage Shepherd Outland Liberator Qasali Pridemage Qasali Slingers Rambunctious Mutt Ravenous Sailback Reclamation Sage Reliquary Monk Rust Scarab Scion of Calamity Scrapshooter Shattered Acolyte Silverback Elder Steelbane Hydra Steelbane Hydra Stormkeld Vanguard Sunder Shaman Sylvok Replica Thrashing Brontodon Titan of Industry Tranquil Frillback Trygon Predator Undergrowth Leopard Vengeful Creeper Viridian Zealot Voracious Varmint Westfold Rider Wickerbough Elder Witch Enchanter Zacama, Primal Calamity

Vnwxt, Verbose Host Aetherdrift s Vnwxt, Verbose Host gets the job done well enough for just .Its max speed bonus is excellent, of course, but it's unlikely that your foes will let Vnwxt, Verbose Host live that long
Buying from your LGS costs about the same and keeps money in your local scene, which is never a bad call
For example, a ramp or control core, both of which are good at getting to a spot in the game where you can cast your pricy spells
*Commander Prosper, Tome-Bound is FOIL*