You tap this three-drop with two to gain a life, three to untap a dork, four to tap it, and five to draw and then one to untap this
While Go-Shintai decks can be busted too (Entombing Omniscience, anyone?), I chose to keep this deck as on-theme as possible, with only cards with art or setting that could be linked to going on a Shrine pilgrimage
At a basic level that's what it means: a creature with Defender can block but it cannot attack
As always, talk to your pod before playing a game to figure out what kind of decks to play
from the rapid decisions to the almost psychic knowledge of their librarys contents, theres no other form of Magic that comes close
(Artifacts, legendaries, and Sagas are historic.) You don't have to choose a target historic card to activate Abstergo Entertainment's last ability