Another way is to activate [c]Hermit Druid[/c]s ability in a deck that has no basic lands
The tutor is restrictive but in just Blue you can fetch creature removal (Pongify / Curse of the Swine), card draw (Pull from Tomorrow), countermagic (Counterspell), and of course, the mighty Cyclonic Rift
The main win condition of the deck is through combat
Black is king of messing with people's minds
For one blue mana, you can turn a creature into a 1/1 Hexproof Citizen to save it from removal
Best Outlaws of Thunder Junction cards MTG Lilah, Undefeated Slickshot Goldvein Hydra Kellan, the Kid Jace Reawakened Final Showdown Bristly Bill, Spine Sower The Gitrog, Ravenous Ride Insatiable Avarice Three Steps Ahead Fblthp, Lost on the Range Theres a really interesting mix of cards in Thunder Junction, with a fun focus in the set on turns that you will be taking, rather than just the one you are taking