It started a decade(!) ago with my Pinball Karona deck over on a now dead site called PureMTGO and I've come back to it again many times with Siona Combo, Sram Mono White, Stangg Aura Voltron, and even a Modular Auras package that lets you swap between every single White-based guild pairing
It just goes to show that if a certain type of card is powerful enough, having a land be restricted to producing 2+ mana of that type (and that being the lands only restriction) isnt a sufficient downside
Kodama of the West Tree, for instance, helps give Garnet Trample and lets you tutor up Lands when Garnet connects in combat
This would leave players wondering how damage against life points or other monsters would be calculated
This competition is open to those in the UK only
Carry on your first turn as normal, and then progress into your first extra turn