You do have to put it in harm's way for the effect to go off , but its first strike will help it win most combat thanks to its decent statline
Sometimes you have to win the fair way with an unfair deck, so draft tools to successfully cast spells that you were hoping to cheat onto the battlefield with unfair cards
In a creature-heavy deck, or one with some token synergies, you can easily keep up the pressure by consistently pumping out attackers every turn
I generally don't like high risk cards for my filler and support roles but there are a lot of potential rewards the little Explorer offers
With your Moltres EX up front (it's a Basic, so you can play it immediately), spam Inferno Dance while Mewtwo EX powers up and Gardevoir goes through its three-stage evolution
Yes, were lowering our explosiveness by taking it out, but its just not on theme enough for a Dragon Tribal deck built with a 9-year-old in mind