Each deck contains cards for Creatures, Planeswalkers, Lands, Instants, Sorceries, Enchantments, Artifacts, and Battles in White, Black, Blue, Red, Green, Colorless, and Multicolor
This God has three keywords, reach, trample, and indestructible, which are all great and can cause problems all on their own
But of course, just dropping a whole cycle of ubiquitous, meta-shifting power cards will always cause waves in any format (spoilers for the second half of this list!)
Thunder Magic (best) Thunder Magic is my pick for the best common removal spell
With a few triome lands and Leyline Binding, you can get Nyxborn Behemoth out ridiculously early
To triple a creature's power, that creature gets +X/+Y, where X is twice that creature's power and Y is twice that creature's toughness when Tifa's Limit Break resolves