This deck gives up creatures for artifacts that function as elementals, which means targeted removal can risk you overcommitting to elementals, only to be left trashless at just the wrong moment (yes, having no trash is a bad thing)
It is likely the de facto lesson you get when green and there is no other context going on pushing you towards another lesson
It also has the potential to be the biggest eldrazi, caring about not just cards exiled with its own abilities, but from anywhere, making it paltry to get plenty of +1/+1 counters on it without casting
You see it a lot in cEDH and it can be a strong sideboard card elsewhere
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Really, it depends on if you are going more into a Graveyard-based reanimation version that wants more staples like Animate Dead