If you crew it once, then you have 13 damage hitting you across three bodies, all with flying and vigilance that can block later
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Furthermore, it costs three mana and a creature just to get a 3/3 out of it
not only does this card call to a significant time in her character development, it also reflects her mechanical power as a card
Personal Healthcare Companion has zero Strength, for example, whereas Armored Companion has 2
It's card advantage, guarantees two colors and then just puts in the work