Temur Roar Moving on, we have an awesome Timmy/Tammy deck
Like any Commander deck, it has its weaknesses too, but part of the journey to becoming a good Commander player is knowing your deck well enough to play to its strengths in a way that reduces those weaknesses
Our suggestion is to include either more creatures that have a base power of 1 (to give Zinnia more fighting power), or insert creatures that have strong enter triggers
Cohesion and Synergy : Prioritise cards that work well together and complement your overall strategy
"Baldurs Gate Wilderness, the dungeon designed for the Battle for Baldurs Gate Draft Event in May, is only for that event."
Yeah, Gather the Townsfolk is pretty lousy unless you're running multiple Champions, and even then it's questionable