mystic Mystic basically has many cards that use curses to gain additional benefits, and consists of cards that use blessings and curses From the beginning, mystics specialized in manipulating chaos tokens and operated with significant penalties, including destruction tokens, so it can be seen that they benefited from the blessing and curse system
I think that level up is a fun idea for a mechanic that wants to emulate D&D and its leveling systems
The gigantoad is known to venture outside of its comfort zone during downpoursmuch to the surprise of unsuspecting hikers
It can fetch both Azamina and Sinful Spoils cards this way, but can also do a second search if it gets destroyed by battle or card effect
To get a Turn 2 Henzie (and therefore be able to Blitz a creature on Turn 3), you have to run around 12-15 mana dorks, and/or cards like Utopia Sprawl and Elvish Spirit Guide/Simian Spirit Guide
It does come with a cost of losing life equal to the destroyed creature's toughness, however