Hand of the Praetors Hand of the Praetors can get out of control fast with enough infect creatures in your hand ready to cast
I feel like it dampens the mood of enjoying the game, with complaints like 'I finally tried including it, but now I can't use it' or 'My deck is being revealed without me doing anything, and on top of that, it's being exiled and used by the enemy, which is unbearable.' Also, to use 'hand disruption' effectively in Commander, one tends to choose cards that affect 'each opponent,' such as Burglar Rat, but that doesn't mesh well with the 'token strategy,' does it
Strategy This deck isn't specifically build around the commander
Here is another game in which I sacrificed and drew a total of two cards
Its getting dedicated illustrations, treatments and foiling, with some serialisation sprinkled in
These cards have just the right combo of strength and beauty to make them desirable to a wide range of Lorcana enthusiasts, and only help to stoke the fire of excitement for this set to drop on March 7, 2025!