This pairs very well with Chocobos since they gain stats when a land enters, so if you can play multiple lands per turn, then Summon: Fat Chocobo's Kerplunk ability can make blocking your Chocobos pointless
And you can do some crazy stuff with that vote, like drop Blightsteel Colossus on them or run out any of the Eldrazi titans for a ridiculously cheap price
An exceptionally powerful sacrifice outlet and payoff, the front side is cheap and the transformed Sephiroth, One-Winged Angel ends games in a flash thanks to the stackable emblem
Finally, Hugs, Grisly Guardian allows you to pay an additional Land on each of your turns as long as this Creature remains on the field
Personally, I'd go the recursion route, add more ways to sac your zombies for value, and cycle them in and out of the graveyard at will
These cards fall into one of two loose categories