There certainly is something there, however it's incredibly fragile and easy to disrupt with most forms of interaction ranging from hard removal to soft removal (bounce spells) to counter magic
(GMT+8): Improved relevancy
Please play four of these in pretty much every deck
Rise Of The Floodborn Starter Deck Merlin & Tiana includes: 1x constructed deck (60 cards, including 2 foil cards of the characters on the package front) 11x game tokens 1x rulebook 1x booster pack containing 12 randomized cards
Mistrise Village can enter untapped in the Temur wedge to provide blue mana
These dont always work, but they often have great targets, whether thats effectively countering a counterspell, pointing removal towards someone elses creature, or best case, making a Time Warp target you instead