This allowed us to make a bunch of high-profile typal cards
(For example, if play had proceeded clockwise around the table, it now goes counterclockwise.) The additional beginning phase will be a lot like your normal beginning phase
This lets you make some very aggressive pushes early on, and it also lets your Knights play defence as well as offence, since the majority of Knight tokens youll be creating will be white
They replaced it with the name Spacegodzilla, Void Invader and started to circulate that version as soon as they could
We're also running a range of targeted removal spells, as each of those can remove a threat and represents half a Varina Zombie
Sure, it will sometimes disrupt synergies or curving or value but that is not why you are playing it