I focused on playing as many removal spells as possible, but I was susceptible to flooding and I often find myself relying on topdecks
Starmie ex (Water / Genetic Apex) Starmie can do 90 damage for two energy - pretty tasty - but is enhanced further by the zero retreat cost, giving a massive control advantage
Exile the tokens at end of combat.) Creature Artifact - Soldier Alien Color tag templates(None) Circuit Mender When this creature enters, you gain 2 life
To eliminate this tempo loss, I suggest adding the following creatures: Ardenn, Intrepid Archaeologist, Auriok Windwalker, Halvar, God of Battle to attach equipment to Wyleth or any other creature Armory Automaton, Kazuuls Toll Collector as backup creatures to attach equipment to Sigardas Aid, which is already in the precon, can also help to reduce the cost to equip
In the rare case that the target land is a legal target as Preston Garvey's first ability resolves but the target land can't legally be enchanted by the Settlement token, the token won't be created at all
That draw a card is why it's here