The ultimate ability forces all players to reset their hand, shuffling their hand and graveyard back into their library and drawing a fresh seven cards
Five overperformers in the Amber-Amethyst Starter Deck Maximus, Relentless Pursuer Friends on the Other Side The Wardrobe, Belles Confidant Rafiki, Mysterious Sage Hades, Lord of the Underworld Five overperformers in the Emerald-Ruby Starter Deck Pongo, Ol Rascal Mickey Mouse, Steamboat Pilot Dragon Fire Mad Hatter, Gracious Host Stitch, Abomination Five overperformers in the Steel-Sapphire Starter Deck Grab Your Sword Maleficent, Uninvited Mickey Mouse, Detective One Jump Ahead Hercules, True Hero The reason why I liked evasion and bodyguard so much is that these abilities deny the opponent the opportunity to make favorable challenges
Ultimate Green Goblin This legendary creature loves a messy graveyard and high-stakes plays
However, that might not be the best way to go
It relies on combos and timing when to play your cards, with several of the included characters triggering their effects upon entering or leaving the play area
The Lord of Pain Mostly overshadowed by the other top-tier commander from the Endless Punishment precon, The Lord of Pain is a solid choice to make Commander games end quickly