My main goal is to control game, (of course) by using some politics and playing cards like Silent Arbiter , Grand Melee , Crawlspace etc
For example, with a card where something happens in 6 turns
Instant gratification and smoothing out feels-bads is fine* for a format primarily played on Arena, where the economy and structure of the game is built entirely around getting people to have fun and keep playing
COMPARE AND CONTRAST Lets look at some of the differences between cards before Black & White and cards afterward
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So now that were making our long-awaited return to Kamigawa, its only natural that Ninjas take pride of place as a central theme