Considering these two aspects, both structure decks are designed to provide ingenious ways to summon your divine-beast to the field as quickly as possible and then to maximize their power
Virtue of Courage Im less high on this than the White/Black Virtues because of its enchantment mode being pretty middling and its Adventure mode being okay (for the most part, its Bonecrusher Giants Stomp) since the enchantment works best with other burn that youve likely already cast
Artifacts are items and other unique objects that do a number of useful things like adding more power or toughness to cards, summon other creatures, add other abilities to your cards, and more
You can only use each effect of "Dinomorphia Therizia" once per turn
Shinies always command attention, and this golden recolor makes Magikarp's shiny palette pop
Your mon cant have all three of these Special Conditions in effect, only the last one inflicted upon them