As I say, there's a lot going on for a fairly high cost, and I struggle to see this card seeing too much play given the setup required to cast it for its Shift cost, especially in Ruby & Steel decks which typically skew far more aggressive
Another 204 cards will be added into the game with the arrival of Into the Inklands, including a number of fresh emerald ink cards
Of course, its also very telling just how much difference scry 1 versus scry 2 can make when the card has such a low opportunity cost
You thought Wizards of the Coast was content only making infinite money off their FIN collab just a few months ago
Part of this is due to flashback letting you use it twice, and part of it is the political angle for Commander: You can put counters on other players permanents to strike deals or maybe enhance cards like Generous Patron and Nils, Discipline Enforcer
Dragons are usually rare or mythic rare creatures, theyre big and splashy fliers, and theyre total bombs in Limited play and staples in Constructed decks