That is, unless you reveal a land 4 turns in a row
Similarly, they also cant target my hexproof creature with abilities, such as from [c]Garruk, Cursed Huntsman[/c]
You have to mulligan more than most with a deck like this as you cannot keep hands with too much top end nor can you keep one that is land light (assuming no Land Tax to bail you out)
There are formats like Pauper where control players will play them, and this one has got flashback so you get at least two creatures out of the deal
Neither Gatebreaker Ram nor Gate Colossus has enters-the-battlefield triggers, so our removal lines up perfectly and they eventually run out of resources when these threats are dealt with
Then theres Preferred Selection, the one we dont like to talk about