As such, you will be getting the viewpoint here of a brand-new MtG player (admittedly not entirely unfamiliar to the concept with just under a decades worth of Hearthstone experience previous) who has been binge watching gameplay, pack openings and reading endless content in an attempt to figure out how best to put together workable decks and strategies to take on a handful of 6 month to 16 year MtG veterans who have adopted me into their circle
For example, Wizards of the Coast cant use the Infinity Stone or Utrom subtypes in a regular Magic set
So, getting your creatures to a good size and swinging out is hard to deal with
Target opponent reveals their hand
The trouble is that youve got to hope they let your Simic commander live until you have the mana for that, which is asking a lot, especially because you cant run a ton of spells that can save Imoti without diluting your cascade power
Only archetypes like Combo, Aggro and Control can be compared