Its good against the supporting decks in the meta, but bad against the big menace of the format
On the journey back from Indianapolis, I found myself constructing future decks across different pairs of differing ink colours using the games polished companion app, excited to dig through and see how different cards might combine into a ruthlessly efficient lore-gathering machine
Then, a choice: characters played on previous turns can be tapped (exerted, in Lorcana -ese) to either fight (challenge) another character or go on a quest to score points equal to the number of lore symbols on that characters card
The spread of different abilities and support for multiple archetypes is particularly impressive: there are some interesting twists on classic strategies like life gain, artifacts, and Dragons, as well as brand new strategies like dice rolling, dungeons, and giant space hamsters
Brazen Cannonade Slamming creatures into combat for value now has even more upside, as if any of them dies, we deal two damage to each opponent with Brazen Cannonade
If the result is 1-14, you get to create a token of the Creature that isnt legendary, is tapped and attacking, and that gets exiled at the end of combat