Not being able to attack straight away may seem like a big weakness of going first, as you're just leaving your monster open to be destroyed in your opponent's Battle Step
Hawlucha is a frustrating card to be forced to have in the active spot at the beginning of the game, but if it stays in the deck for later use, it is a crucial piece of utility for the Dragapult strategy
This deck was first shared on 2025-02-24
Celes' hand-sculpting ability interacts well with flicker effects, allowing you to consistently rework your hand
It's unplayable in a deck with 2 or fewer caves, mediocre with 3, and probably only solid with five or more 4 mana is kind of a lot for something that just gives a couple of keywords to a creature, and it only gives it to them when the creature attacks alone
ETBs add the promo card and accessories if that experience matters to you