Siege Modification : Enchantment (Aura), casting cost of one generic and two red mana, enchanting creature or vehicle
Again, the way to enjoy all of these cards is to have a table full of players, and have each player on a different deck
Dont overstuff your cards : The number one cause of a wasted card page is when too many cards are stuffed into a pocket and splits it at the seams
Stitchs high stats and ability to refill your hand if you have other characters out make it a coveted card
Rebounding Electrolyze or Cryptic Command is what dreams are made of
It's very strong in multiplayer since you are more likely to be running at least one opponent with Green ramp and two-drop ramp spells like Rampant Growth and Farseek are getting added to ramp brews in Commander over conventional ramp like Cultivate and Kodama's Reach, so on the turn you have three mana, one player casting a two mana ramp spell with an extra land is pretty likely, and if not, then someone probably cast Explore spells or dropped an Exploration and an extra land or two