Giving your opponent access to that isn't always ideal, but you get it first, so I think it ends up benefitting you more often than it benefits them
The top compartment for the standard token box will fit: 6x Damage 1/2s, 3x Damage 3/4s, 3x Ink drying, 4x Lore modifiers 3x +1/+2s, 1x +2/+3s, 3x Willpower modifiers 2x +1/+2s, 1x +2/+3s, 7x Strength modifiers 3x +1/+2s, 1x +2/+3s, 2x -1/-2s, 1x -2/-3s
The other card I found that worked well as a supplement was Ephara's Enlightenment, a card that gives a +1/+1 counter when it attaches to a creature, then when the angel appears, the card returns to your hand (optionally), allowing you to cast it again to put another counter on the Geist
You would play a turn five Undo, and win the game
Fees sit in a reasonable range , especially considering the buyer quality you get, but TCGPlayer does expect clean, accurate details
What do you think of Universes Beyond sets