The idea of simplifying multiplayer combat is very attractive, but comes with a number of problems if someone outside of your reach becomes a major threat
Then, we can play a fetch land like Escape Tunnel, Evolving Wilds, or [[Terramorphic Expanse] to double Tifa's power twice, making it an at least 20-power trampling attacker that should be able to win the game in one attack, as early as Turn 3
Decks that are one color and known as mono or mono-color. So a mono-white deck only contains white cards
The upside in the lategame is huge
Peregrine Drake Peregrine Drake is basically only used as a combo piece in blue and Simic decks, but it fulfills that role quite well
Soul of Windgrace Soul of Windgrace helps reanimate fetch lands to get all those exciting landfall triggers