For instance, a character might generate one example token every turn theyre on the board, and when they get to three of them, you can discard the tokens to banish a character
So thats the list, commons and uncommons that will ensure you dont leave your Magic nights empty-handed
Adding green to the mix let us tie in the power matters cards and cards that reference the Planet and lifestream
The official Lorcana website uses the terms "warriors, explorers, and daredevils" to describe these characters
Rules note: all of these Judith triggers check the gamestate before everything died, so you get bonus triggers for multiple Teysas as well as multiple Judiths
Because these cards arent at an especially high power level I expect the regular Magic Online offerings to eschew the mechanic entirely, and if you do want to incorporate dungeons into one of your Cubes I recommend going heavy on the mechanic so that players have good odds of actually completing one