As the name suggests, this particular Raid Pass allows players to join the fight from the distance, without having to trek all the way to the tower (and potentially miss the fight and its rewards entirely)
How much cards are getting played are not always a big factor in their value, it can sink a card
So when I read the first line of the book, I was a bit worried: This first line feels like the beginning of a joke
They wont all show up here, but the companion cards, unlimited hand size cards, and relentless cards are categories of anomalies all their own
The addition of an Energy-less attack that helped setup evolution Pokmon was tremendous, and even the lack of a Weakness contributed to the fact that the creators wanted to change things up for a bit
The once-per-turn nature of Supporter cards always protects against gameplay imbalance by limiting us to a moderate extent