205.3f Many cards were printed with subtypes that are now obsolete
Generally speaking, playing this style of deck usually means youre sacrificing some amount of power for consistency, and drawing too many of your payoff cards or too many of your ramp cards leads to lopsided games because you didnt really get to play Magic
This lets you hold up mana, react to your opponents plays, and deploy threats at instant speed
4 Riveteers Charm Here's yet another new sacrifice removal spell, but access to this charm requires a splash into Jund (red/black/green) colors
Since it can be used in any color and there seem to be many color combinations this time that assume ramping mana, there's a possibility of slotting one in as a finisher in colors other than green where the size might be lacking
Smoke Smoke works best against tokens and other aggressive, go-wide strategies