Practice, Practice, Practice One of the things I would do when making the challenges for CCC is to make 5-7 cards per prompt, preferably one per color and a colorless where applicable
You either: Make a tapped and attacking green Dinosaur token with trample and a power and toughness equal to the greatest power among other attacking creatures you control
So getting 2 or maybe 3 Lore out of her when she Quests would be worth having her on the list
They often offer two ready-to-play decks that contain a fixed list of cards, along with the basic rules and potentially some other accessories, making it easy for newcomers to simply pick up the starter set and play
While the character has decent Strength and Willpower, its true utility lies in its ability
The result was a ban tour across Standard, Modern, Pioneer, Legacy, and anything else that tried to contain him