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Both aspects combined make DRC a mix of a card advantage and card filtering 3/3 beater to dominate the Modern format
If a card refers to "your commander," it refers to both, although if it's trying to perform an action on your commander, like put it into your hand, you choose which one it's talking about
Its a three-mana effect that is annoying to adjudicate, fits in basically every deck, and is very, very expensive
does not include rare cards from Scene Boxes) A rare (2.3%) or mythic rare (less than 1%) Dragon hoard card A rare (less than 1%) or mythic rare (less than 1%) book cover card 1 Traditional foil card A common (59.8%), uncommon (29.3%), rare (7.1%), or mythic rare (1%) card from the main set A common (less than 1%), uncommon (less than 1%), or rare (less than 1%) HOB scene card An uncommon (less than 1%), rare (less than 1%), or mythic rare (less than 1%) Dragon hoard card A rare (less than 1%) or mythic rare (less than 1%) book cover card 1 Land card A non-foil (26.7%) or traditional foil (6.7%) default frame basic land A non-foil (13.3%) or traditional foil (3.3%) Middle-earth journey basic land A non-foil (40%) or traditional foil (10%) common dual land 1 Non-foil double-sided token Note: Percentages may not sum to 100 due to rounding
It was increasingly difficult to combat these effects, and it wasnt helped by a series of bad card draws on the good guy side