When Spellshock isnt testing your spelling skills, its shocking players any time they cast a spell
Meanwhile, Archmage of Runes not only draws cards the same way, but it also makes your spells cheaper, turning every cantrip into a little engine
It notably has the partner mechanic which makes it a somewhat decent option as a commander, assuming it can be carried by the other partner
With their multiple chapters able to represent different parts of a story, they are one of the spaces where the designers can really go all out in representing a big event
Youre going to be casting combat tricks, activating abilities, and committing shenanigans
Morph works as a universal Shift card, meaning any character can use it as if it carried the right name