In Magics official article about ward, the authors wrote: Moving forward, we are not taking hexproof out of Introducing Ward, magic.wizards.com, March 25, 2021 Magic
The Rest of the Rules Because there are no turns, anything that happens at the beginning or end of any phase is ignored
This ensures quick and efficient gameplay, allowing you to focus on strategy rather than handling issues
I do my best to find new and interesting ways to build around these new legends, but I'm just one person and feedback is always appreciated
There are 10 of these (one for each color pairing), and each one reads This land enters tapped unless you have two or more opponents. In most games of commander, you have three opponents, which means this is pretty much as good as a classic dual land
The small tax M:TG players have to pay to get the effect means that these shrines are less powerful than previous versions