Gives the fugitives a sporting chance, you know
On top of that, Aurora, Dreaming Guardians three strength and five willpower pair with its two lore to make it a solid card by itself, able to likely withstand a few attacks in the early game - especially given that having Shift 3, allowing you to bring it out on top of another Aurora card for a lower ink cost, means you can have it on the field very early on
We lay our Tundra and tap it to play Black Vise
The Golgari deck from Worlds Top 8 had four Cottages and three Tortoises, with the Tortoise able to find a Cottage (or bring one back from the dead), while also reducing the cost of activating it (allowing the potential for multiple creature lands to attack each turn), and even pumping them
If you prefer to play in formats such as Standard or Alchemy, it is not recommended to spend wildcards on spells that will soon be taken out of rotation
not being able to cast your spells is a big issue