Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the chosen creature will also work
A 3/4 double strike hurts a lot, especially when hes more or less attacking four times a turn rotation (once per opponent turn+ yours)
Lore-wise this is actually a wizard who's fallen victim to mana burn, a now defunct rule in Magic which made players' own unspent mana deal damage to them
This makes it an incredibly effective tool on the draw, helping make up for the tempo disadvantage that comes from going second since your first turn negates their second
(On the other hand, they refrain from eating pigs/cops, so theyve got that going for them.) These are the biggest heartbreaks of booster packs, the ones that make you get to the end of the pack and cry for your wasted currency
Enchantments like the Court of Ambition are notoriously difficult to destroy, with very little enchantment removal typically being run, and most of that is regulated to white and green