From Standard to Vintage, it turns out that having access to an eighth card in "hand" to start the game was just too much of an advantage, and was well worth making strange deck constructions like not playing any permanents that cost three or morenot playing any permanents that cost three or more, only having activated abilitiesonly having activated abilities, or adding an extra 20 cardsadding an extra 20 cards
Sets with separations like this tend to be popular among players because it is easier to identify with a certain design element of the set that's associated with a specific college, but Strixhaven also features alternate art cards in the Mystical Archive that will allow players to express themselves even more by choosing from wildly different but aesthetically eye-catching artwork
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For this, you get a 4/4 with flying, vigilance, deathtouch, and lifelink
Pirates like to attack, and they're good at bypassing blockers, so why not reward your Pirate deck for doing just that
Utility lands like Swarmyard add extra spider flavor by regenerating your key creatures, while Command Tower and Reflecting Pool are staples that fix all your colors at once