Any Magic card that makes me pause and think about society is surely a work of art
The other approach came later and revolved around rendering lands useless via Stasis
Delirium was featured in this set as both a graveyard-centric mechanic, a callback to mechanics from original Innistrad, but also as a way to hint at Emrakul's maddening influence over the plane
All to win The Aetherspark

Accomplished Alchemist Advocate of the Beast Aether Herder Aftermath Analyst Ajani's Comrade Allosaurus Rider Allosaurus Shepherd Alpha Guard Ambush Commander Arbor Elf Architect of the Untamed Argothian Elder Armorcraft Judge Arwen, Weaver of Hope Atomwheel Acrobats Attended Socialite Beast Whisperer Beast-Kin Ranger Beastcaller Savant Behemoth's Herald Birchlore Rangers Bloodline Shaman Bloom Tender Borderland Explorer Boreal Druid Boreal Outrider Bramblewood Paragon Branchblight Stalker Brightwood Tracker Caller of the Claw Caller of the Untamed Canopy Tactician Carapace Forger Cautious Survivor Celeborn the Wise Centaur's Herald Champions of the Perfect Chance-Met Elves Circle of Dreams Druid Circle of the Moon Druid Citanul Stalwart Civic Wayfinder Cloakwood Swarmkeeper Copperhorn Scout Cryptid Inspector Cultivator of Blades Cylian Elf Cylian Sunsinger Darkwatch Elves Dawn's Light Archer Deathbloom Gardener Decorated Champion Deep Forest Hermit Deepwood Denizen Defiant Elf Deranged Hermit Devkarin Dissident Devoted Druid Dionus, Elvish Archdruid Disciple of Freyalise District Guide Drove of Elves Druid of the Anima Druid of the Cowl Dwynen's Elite Dwynen, Gilt-Leaf Daen Eladamri, Korvecdal Eladamri, Lord of Leaves Elder Druid Elderleaf Mentor Elegant Edgecrafters Elegant Entourage

This is very strong and comes in three versions