Once youve made a large team of flyers and cast your commander, youll need to turn those smaller tokens into real threats
A 2/5 with flying, Cyclonus, the Saboteur connives when it deals combat damage to a player, letting you draw and then discard a card, and if its a nonland card, putting a +1/+1 counter on it
Notable Cards: Reprints and $$ The most interesting value card is Smuggler's Share, a white source of card draw and mana
It can make winning through heavy disruption tricky and so flopping out this bad boy in the appropriate mode gets a lot done
In-game characteristics, like the power, toughness, or the color of the card should also be recognizable from a distance
Zetalpa, Primal Dawn is also a decent budget commander option if you want to make a Voltron deck focused around it, since this card can deal out good amounts of commander damage