Thunder Magic (best) Thunder Magic is my pick for the best common removal spell
(There's a lot of fun to be had trying to map each card to a particular plane.) Who the hell is Ig
This card has many potential applications, but in order to keep things brief, lets go over the highlights: Generates multiple uncounterable creatures that get huge in the right decks Tutors for key artifacts such as Colossus Hammer, Shadowspear, Nihil Spellbomb, and Mishras Bauble Provides enchantment and land card types for delirium Provides a powerful late game engine when paired with Wrenn and Six Youll find Urzas Saga most commonly in Hammer Time, Jund Saga, Amulet Titan, Hardened Scales, Affinity, and Eldrazi Tron
Notable Cards: Reprints and $$ Ophiomancer, Goblin Sharpshooter, and Primal Vigor were the big draws in this deck
The Final Fantasy Universes Beyond set chose to represent crystals as a new artifact cycle, which combine useful cost reduction with powerful passive and activated abilities
Solemn Simulacrum , Sol Ring , Burnished Hart , and Command Sphere , are all good choices, as are the Dimir Cluestone , Signet , and Keyrune