The strategies are very clear and functional while not being too complex
Others wanted us to focus more on the ones that didn't have enough cards to allow us to make more
The fact that linear decks thrive in Historic currently, and many of them are light on interaction, helps contribute to this too
Compared to Emrakul, the Aeons Torn Erayo, Soratami Ascendant This card is incredibly unfun when flipped early, and structuring your deck to do that on the second, or even first turn, is fairly easy
It's an outstanding blocker, because you can essentially sacrifice the Sanguine Evangelist in combat to get two blocks on incoming Slick-Shot Showoffs (or, I suppose, giant Angels)
The ability of MJ, Rising Star triggers just once for each life-gaining event, regardless of how much life is gained