These commanders make great leaders for decks built around any kind of counter , including poison, +1/+1s, -1/-1 counters, charge, depletion, mine, and even the lore counters on sagas
Its proven to be a damn good combination with bounce lands and cards like Amulet of Vigor, allowing you to start a sequence where you bounce a land, generate 2 mana, return another land to your hand, play it, tap to generate mana, play another land, generate 1 more mana, and so on
not every card from the Commander Deck will make it to Arena, but every legendary creature of the Commander Deck will head there, and various bundles come with Mythic Turtles, special sleeves, and more
This makes Zaxara excellent in any kind of black/green/blue Ramp shell where you overwhelm your opponents with constant titanic threats, since it lets you essentially double down on board presence whenever you go all-in on one
Costing four to cast and five to equip, at the beginning of combat on your turn you make a non-legendary copy of the equipped creature and gives it haste
ThisMagic: The GatheringFINAL FANTASY Scene Box, Camp Comrades, contains 6 traditional foil borderless scene cards, 6 Art-Only scene cards, 3 Play Boosters, and a paper display easel