The spell can also whiff, which really sucks for a 7cmc spells, but as long as your Green deck is creature-heavy that rarely will happen
If your list has no clear win condition, weak payoffs, or too many cards that dont support your strategy, the deck struggles no matter how much money you spend on it
The Gold Foil treatment makes sense for Aetherdrift considering its racing themes and the competitive nature of it, but it's something that Magic: The Gathering should keep on doing for future expansions because it makes even Basic Lands valuable chase cards, much like Pokemon TCG does with some otherwise less valuable cards of its sets
133 was included in the Neo Discovery set but flaunted entirely different artwork by another artist
At the beginning of your end step, return a land you control, to its owners hand
Not only does it provide lifegain whenever one of your creatures enters, but it drains your opponent when they leave too