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Ramp Despite having some of the most disruptive cards in the Commander format, Dimir (blue and black) really struggles with some of the basics, like ramp
Personally, though, I've long wanted to build a mountains-matter mono-red deck with cards like Koth, Fire of Resistance, but there aren't really enough relevant cards to make it work
Whatever the case, Gilded Lotus isnt the most exciting card in the world
This deck plays like a **tempo-aggro control deck**: ### 1 Early Game Establish the Guild You deploy cheap, evasive Rogues such as: - **Slither Blade** - **Triton Shorestalker** - **Changeling Outcast** - **Invisible Stalker** - **Merfolk Windrobber** - **Thieves' Guild Enforcer** These creatures are hard (or impossible) to block, ensuring consistent damage triggers once Anowon enters