Most things do, if were being honest

1 Wildcard of any rarity A common (12.4%), uncommon (64%), rare (16.8%), or mythic rare (2.1%) card from the main set A common (less than 1%), uncommon (2.7%), rare (less than 1%), or mythic rare (less than 1%) scene card A rare (less than1%) or mythic rare (less than 1%) logo card A rare (less than 1%) or mythic rare (less than 1%) panel card A rare borderless land (1%) 1 Rare or mythic rare card A rare (76.1%) or mythic rare (16.6%) card from the main set A rare (1%) or mythic rare (0.8%) scene card A rare (2.4%) or mythic rare (0.7%) logo card A rare (1.9%) or mythic rare (less than 1%) panel card 1 Traditional foil card of any rarity A common (59.9%), uncommon (29.6%), rare (5.9%), or mythic rare (1.2%) card from the main set A common (less than 1%), uncommon (1.2%), rare (less than 1%), or mythic rare (less than 1%) scene card A rare (less than 1%) or mythic rare (less than 1%) logo card A rare (less than 1%) or mythic rare (less than 1%) panel card A rare borderless land (less than 1%) 1 Non-foil or traditional foil land card A non-foil (40%) or traditional foil (10%) common dual land A non-foil (20%) or traditional foil (5%) default frame basic land A non-foil (10%) or traditional foil (2.5%) city calm basic land A non-foil (10%) or traditional foil (2.5%) city chaos basic land 1 Non-foil helper card (8.5%) or double-sided token (91.5%) Note: Percentages may not sum to 100 due to rounding

The biggest expansion on the horizon is Chaos Rising, set to release on May 22, 2026
Assume that PSA or another company will factor it in unless it gets overlooked or missed and that it would probably prevent PSA 10 for example
The shocklands are just about as good as the original dual lands except it makes you take two life, which again isnt too much if youre able to play a card that can win you the game
Atk and Sp