Cards that see lots of play because they help the game rather than because they are rife with power
Tap a mana and him to sacrifice an artifact and fetch one that's one mana more
When a character's philosophy and power set are associated with different Magic colors, either can be used
Enabling Freerunning for all of the Assassins, and target player losing the game ability makes for a unique combination, enhancing Ezios' demand
This deck is a masterwork in how to take rather inexpensive cards and formulate them into something utterly beastly for your pod to work against
While it hasn't made too many waves in the tournament scene (although for a brief, glorious moment before Reflector Mage was banned, people were playing it at the Grand Prix level in Standard with some success), it's one of the best "build around" cards in both Standard and Modern