You cant plan around these cards, as they arent always there, but they show up frequently enough to mess up your game plan
Table of Contents show How Does Craft Work
If you want to learn the basic flow of the game, a preconstructed Starter Deck is the easiest place to start
Thats because these contain a tracker for your lore, as well as a few damage tokens
A 2/3 with deathtouch is great in UB, especially since the game plan against aggro is usually to stabilize early, trade up efficiently, and start generating card advantage
It doesn't fit into a Control shell either, as the first chapter of Summon: Esper Maduin cares about permanent cards, not instants or sorceries