Heres everything you need to know about how to trade in TCG Pocket: In order to trades with other trainers, you need Trade Stamina (or hourglasses to increase your stamina) and trade tokens
There are a handful of different options to power that yellow mouse up, and Im a big fan of Magneton [Surging Sparks]
The Original Dual Lands From Taiga to Underground Sea, these lands are the cream of the crop
I kept reading the magazines too and getting what felt like exclusive previews of the Japanese cards, which always came out way before their English counterparts
These include Siege Rhino (drain), Skirmish Rhino (drain), Workshop Warchief (life gain), Charming Prince (scry/life gain/blink), Satyr Wayfinder (land fetch), Ravenous Chupacabra (removal), Eternal Witness (return card from graveyard) The deck then adds numerous blink spells and effects including Yorion (blinks your whole team!), Charming Prince, Restoration Angel, Touch the Spirit Realm, Acrobatic Maneuver, and Cloudshift
Following Torment , which printed more black cards than cards of other colors and contained powerful black spells like Cabal Ritual and Insidious Dreams, JUD set out to balance the scales (the set symbol, get it?) with more white and green cards