But their value comes from being incidentally valuable, not spending an entire card to generate them
3 Bramble Familiar / Fetch Quest Speaking of ramping up in mana, the adventure card Bramble Familiar and Fetch Quest helps set up some graveyard shenanigans late in the game while helping you get there with some much-needed mana abilities
That Commander should have no problem getting you up to Max Speed as soon as possible
Raise the Past I love this card, even though its one of the most predictable card designs in years
Crew 2 Crew 2 Artifact - Vehicle Skysovereign, Consul Flagship Flying Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls
This also means that putting an Umezawas Jitte on the board presents your opponent with an immediate threat to which they must respond, lest you gain enough counters for a single, game-ending attack